{
    "item-deadbear-*": "熊(死)",
    "itemdesc-deadbear-*": "你感觉动物的重量十分沉重",
    "item-deadchicken-*": "鸡(死)",
    "itemdesc-deadchicken-*": "你感觉动物的重量很轻",
    "item-deadfox-*": "狐狸(死)",
    "itemdesc-deadfox-*": "你感觉动物的重量很轻",
    "item-deadgazelle-*": "瞪羚(死)",
    "itemdesc-deadgazelle-*": "你感觉动物的重量不轻不重",
    "item-deadhare-*": "野兔(死)",
    "itemdesc-deadhare-*": "你感觉动物的重量很轻",
    "itemdesc-deadhyena-*": "你感觉动物的重量不轻不重",
    "item-deadpig-*": "猪 (死)",
    "itemdesc-deadpig-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadraccoon-*": "你感觉动物的重量很轻",
    "item-deadsheep-*": "羊 (死)",
    "itemdesc-deadsheep-*": "你感觉动物的重量十分沉重",
    "item-deadwolf-*": "狼 (死)",
    "itemdesc-deadwolf-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadmoose-*": "你感觉动物的重量十分沉重",
    "itemdesc-deaddeer-male-adultlarge-*": "你感觉动物的重量十分沉重",
    "itemdesc-deaddeer-male-adult-*": "你感觉动物的重量不轻不重",
    "itemdesc-deaddeer-male-baby-*": "你感觉动物的重量很轻",
    "item-deadgoat-male-adultlarge-*": "大羊 (死)",
    "itemdesc-deadgoat-male-adultlarge-*": "你感觉动物的重量十分沉重",
    "item-deadgoat-male-adult-*": "羊 (死)",
    "itemdesc-deadgoat-male-adult-*": "你感觉动物的重量不轻不重",
    "item-deadgoat-male-baby-*": "羊 (死)",
    "itemdesc-deadgoat-male-baby-*": "你感觉动物的重量很轻",
    "itemdesc-deadaurochs-*": "你感觉动物的重量十分沉重",
    "itemdesc-deadgemsbok-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadcaninae-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadpanthera-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadneofelis-*": "你感觉动物的重量很轻",
    "itemdesc-deadmachairodontinae-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadmanidae-*": "你感觉动物的重量很轻",
    "itemdesc-deadrhinocerotidae-*": "你感觉动物的重量极其沉重",
    "itemdesc-deadalceini-*": "你感觉动物的重量十分沉重",
    "itemdesc-deadcapreolini-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadodocoileini-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadanatidae-*": "你感觉动物的重量很轻",
    "itemdesc-deadcasuariidae-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadcereopsisnovaehollandiae-*": "你感觉动物的重量很轻",
    "itemdesc-deaddromornithidae-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadrallidae-*": "你感觉动物的重量不轻不重",
    "itemdesc-deadacanthisittidae-*": "你感觉动物的重量很轻",
    "itemdesc-deadaegothelidae-*": "你感觉动物的重量很轻",
    "itemdesc-deadapterygidae-*": "你感觉动物的重量很轻",
    "itemdesc-deadaptornithidae-*": "你感觉动物的重量很轻",
    "itemdesc-deaddinornithidae-*": "你感觉动物的重量应该比较沉重",
    "itemdesc-deadstrigopidae-*": "你感觉动物的重量很轻",
    "itemdesc-deadelephantidae-*": "你感觉动物的重量极其沉重",
    "item-smoked-none-redmeat": "烟熏平原红肉",
    "item-smoked-none-bushmeat": "烟熏平原野味",
    "item-smoked-none-fish": "烟熏平原鱼",
    "item-smoked-none-primemeat": "烟熏平原上等肉",
    "item-smoked-cured-redmeat": "熏制风干红肉",
    "item-smoked-cured-bushmeat": "熏制风干野味",
    "item-smoked-healing-primemeat": "熏制风干的上等肉",
    "itemdesc-smoked-*": "在烟熏架上制作",
    "recipeingredient-item-primemeat-raw": "上等肉",
    "recipeingredient-item-primemeat-raw-insturmentalcase": "上等肉",
    "recipeingredient-item-smoked-*-redmeat": "烟熏红肉",
    "recipeingredient-item-smoked-*-redmeat-insturmentalcase": "烟熏红肉",
    "game:meal-ingredient-stew-primary-primemeat-raw": "上等肉",
    "game:meal-ingredient-stew-secondary-primemeat-raw": "上等肉",
    "game:meal-ingredient-stew-primary-smoked-none-primemeat": "烟熏的上等肉",
    "game:meal-ingredient-stew-secondary-smoked-none-primemeat": "烟熏的上等肉",
    "game:meal-ingredient-stew-primary-smoked-*-redmeat": "烟熏红肉",
    "game:meal-ingredient-stew-secondary-smoked-*-redmeat": "烟熏红肉",
    "game:meal-ingredient-soup-secondary-primemeat-raw": "上等肉",
    "game:meal-ingredient-soup-secondary-smoked-none-primemeat": "烟熏的上等肉",
    "game:meal-ingredient-soup-secondary-smoked-*-redmeat": "烟熏红肉",
    "game:meal-ingredient-soup-primary-bloodportion": "血",
    "item-toolhead-arrow-bone": "骨箭头",
    "item-toolhead-pick-bone": "骨镐头",
    "item-needle-bone": "骨针",
    "item-needle-bone-kit": "骨针套装",
    "itemdesc-needle-bone-kit": "根据配方的消耗和使用",
    "item-arrow-bone": "骨箭",
    "itemdesc-arrow-bone": "比燧石更耐用的替代品",
    "item-bonepickaxe": "骨镐",
    "itemdesc-bonepickaxe": "可用于破坏岩石，但不能破坏矿石或金属",
    "item-butcherybag-primitive": "原始的屠宰袋",
    "item-butcherybag-standard": "屠宰袋",
    "itemdesc-butcherybag-*": "一种能更有效地将动物运送到屠宰场的袋子",
    "item-glueportion-sinew-cold": "肌腱胶",
    "itemdesc-glueportion-sinew-cold": "粘性液态细胞，可以用作灯具方块上的胶水。25%修复",
    "item-sinew-dry": "干肌腱",
    "item-sinew-wet": "湿肌腱",
    "item-sinew-ground": "磨削肌腱",
    "itemdesc-sinew-*": "连接肌肉和骨骼的纤细纤维组织",
    "itemdesc-offal-clean": "动物器官",
    "itemdesc-offal-bloody": "动物的血腥器官",
    "item-sausage-bloodsausage-raw": "未经烹饪的血肠",
    "item-sausage-bloodsausage-cooked": "烹饪过的血肠",
    "item-sausage-blackpudding-raw": "未经烹饪的血冻",
    "item-sausage-blackpudding-cooked": "烹饪过的血冻",
    "itemdesc-sausage-bloodsausage-*": "用0.2升的血液和肉制成的香肠",
    "itemdesc-sausage-blackpudding-*": "用0.8L的血液和脂肪制成的血冻",
    "item-bloodbread-spelt-perfect": "小麦血面包",
    "item-bloodbread-sunflower-perfect": "葵花血面包",
    "item-bloodbread-rye-perfect": "黑麦血面包",
    "item-bloodbread-flax-perfect": "亚麻血面包",
    "item-bloodbread-rice-perfect": "大米血面包",
    "item-bloodbread-amaranth-perfect": "繁穗苋血面包",
    "incontainer-item-bloodportion": "血",
    "item-bloodportion": "血",
    "item-primemeat-raw": "生的上等肉",
    "itemdesc-primemeat-raw": "一块上等的肉",
    "item-primemeat-curedhealing": "风干上等肉",
    "itemdesc-primemeat-curedhealing": "经过熏制风干后的上等肉可进一步增强功效",
    "item-primemeat-cooked": "熟的上等肉",
    "itemdesc-primemeat-cooked": "一块已煮熟的上等肉",
    "item-primemeat-healing": "预制的上等肉",
    "itemdesc-primemeat-healing": "一块上等肉，已准备好风干以增强功效",
    "item-hook-copper": "铜钩",
    "item-hook-tinbronze": "锡青铜钩",
    "item-hook-bismuthbronze": "铋青铜钩",
    "item-hook-blackbronze": "黑青铜钩",
    "item-hook-iron": "铁钩",
    "item-hook-flint": "燧石挂钩",
    "block-butchertable-advanced-*": "高级屠宰台",
    "blockdesc-butchertable-advanced-*": "屠宰生物时会掉落120%，制作时消耗工具，进入背包槽位。",
    "block-butchertable-simple-*": "屠宰台",
    "blockdesc-butchertable-simple-*": "屠宰生物时会掉落100%，制作时消耗工具，进入背包槽位。",
    "block-butchertable-primitive-*": "原始屠宰台",
    "blockdesc-butchertable-primitive-*": "屠宰生物时会掉落80%，制作时消耗工具，进入背包槽位。",
    "block-butcherhook-iron-*": "高级剥皮钩",
    "blockdesc-butcherhook-iron-*": "剥皮时会掉落120%",
    "block-butcherhook-copper-*": "剥皮钩",
    "blockdesc-butcherhook-copper-*": "剥皮时会掉落100%",
    "block-butcherhook-tinbronze-*": "剥皮钩",
    "blockdesc-butcherhook-tinbronze-*": "剥皮时会掉落100%",
    "block-butcherhook-bismuthbronze-*": "剥皮钩",
    "blockdesc-butcherhook-bismuthbronze-*": "剥皮时会掉落100%",
    "block-butcherhook-blackbronze-*": "剥皮钩",
    "blockdesc-butcherhook-blackbronze-*": "剥皮时会掉落100%",
    "block-butcherhook-flint-*": "原始剥皮钩",
    "blockdesc-butcherhook-flint-*": "剥皮时会掉落80%",
    "block-smokingrack-copper-*": "烟熏架",
    "blockdesc-smokingrack-copper-*": "将点燃的篝火放在正下方用于开始烟熏",
    "block-smokingrack-iron-*": "烟熏架",
    "blockdesc-smokingrack-iron-*": "将点燃的篝火放在正下方用于开始烟熏",
    "blockdesc-butcherhookceiling-iron-*": "剥皮时会掉落120%",
    "blockdesc-butcherhookceiling-copper-*": "剥皮时会掉落100%",
    "blockdesc-butcherhookceiling-tinbronze-*": "剥皮时会掉落100%",
    "blockdesc-butcherhookceiling-bismuthbronze-*": "剥皮时会掉落100%",
    "blockdesc-butcherhookceiling-blackbronze-*": "剥皮时会掉落100%",
    "put-creature-on-table": "把动物放在桌子上",
    "take-creature-from-table": "从桌子上拿走动物",
    "put-creature-on-hook": "将生物放在钩子上",
    "take-creature-from-hook": "从钩子中获取生物。",
    "put-item-on-hook": "将物品挂在钩子上",
    "take-item-from-hook": "从钩子上取下物品",
    "blockdesc-temporalbutcherbox-*": "用于保存肉类的时空动力屠宰箱。供电需要添加时空齿轮。"
}